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Publish Date : 2021-01-12


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Animal Crossing: New Horizons Video Shows What Game Could Look like in 4K, 60 FPS
Content creator SnazzyAI releases a fan trailer approximating a 4K, 60 FPS version of Animal Crossing: New Horizons on next-gen hardware.
YouTube channel SnazzyAI has released a trailer for a hypothetical next-gen enhancement of Animal Crossing: New Horizons. The results show that Nintendo could make some exciting upgrades to Animal Crossing: New Horizons if it decides to release a next-gen console.

While the Nintendo Switch is much weaker than consoles like the PlayStation 5, Nintendo's developers have made some good-looking games within the console's limitations. Animal Crossing: New Horizons definitely falls into this category, as it has a focus on slow action, bright colors, and continual additions that make Animal Crossing: New Horizons' world evolve over time. Still, it might be exciting for some fans to imagine what the series would look like if its design was taken to the next level.

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The trailer presents an upscaled version of Animal Crossing: New Horizons running at 4K resolution and 60 FPS. While the trailer shows off only some basic gameplay, it is enough to see how immersive and vibrant this version of the game could be. As the Switch could not run this, the trailer begins with a faked logo for the long-rumored Switch Pro. Most rumors peg the enhanced console as having a release some time in 2021, so it's not too hard to imagine Nintendo potentially releasing a trailer just like this in the future.


If Nintendo were actually to release a Switch Pro, there are other games that would likely require its power more urgently than Animal Crossing. For example, the recent blockbuster Hyrule Warriors: Age of Calamity frustrated some players due to perceived blurriness and frame rate drops. The same occurred with Xenoblade Chronicles: Definitive Edition, which dropped to resolutions beneath 480p in handheld mode.

More than just looking pretty, the next-gen trailer for New Horizons opens up new possibilities for future Animal Crossing games on more powerful hardware. While some believe that Animal Crossing: New Horizons should conclude the franchise, it is exciting to imagine ways that new games could use more processing power. For example, a sequel could offer a vast open world filled with landscaping tools, more dynamic character behaviors, and 4K graphics.

For the time being, fans are still finding ways to push the current version of Animal Crossing: New Horizons to its limits. As a recent example, one Kingdom Hearts fan recreated the iconic Keyblade Graveyard location on a New Horizons island. While higher-quality graphics might make fan creations look better than ever, there is plenty for fans to occupy themselves with as the wait for the possible release of the rumored Nintendo Switch Pro continues.

Animal Crossing: New Horizons is exclusively available for the Nintendo Switch.

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Epic Games announces new acquisition of RAD Game Tools
8
The goal is a better Unreal Engine
Epic Games has acquired the technology and business of RAD Game Tools, according to a post made on the official Epic Games site. RAD Game Tools is a video game software development company. According to the post, its “products and technology appear in close to 25,000 games and are leveraged by the world’s leading gaming companies, including Epic.”

Epic Games is the owner of both the Epic Games Store and the Unreal Engine, a powerful and popular game development tool. The statement further reads, “Epic and RAD plan to integrate RAD’s powerful technology into Unreal Engine to benefit the developer community and gamers alike.”

Epic Games has used RAD’s technology before, specifically the compression technology. This has allowed the developer to improve the load time of Fortnite, which is currently one of the most popular games in the world. The post further explains that as games become more “photorealistic and powerful, developers need best-in-class compression software that can manage increased data requirements without compromising quality.”

In short, the plan is for RAD’s team and technology to work with the rendering, animation, insights, and audio teams for Unreal Engine to improve the systems and infrastructure that game developers use. While Epic now owns RAD, RAD will continue its existing work with game industry, television, and film partners, including those who do not use Unreal Engine in their work.

This isn’t the only big move Epic Games has made recently. Fortnite’s developer and publisher recently purchased a mall with almost a million square feet of space to serve as the company’s global HQ.

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There are 8 comments.
Aaron W (TastyChimera)

Greedy jerks… Was it really more cost effective in the long run to purchase the whole company instead of licensing? Across all their current and future titles? Maybe.
Or maybe it’s the fact that Microsoft just purchased Zenimax/Bethesda, and they use Bink video in essentially all of their titles with rendered cutscenes? Not to mention the rest of the industry that uses it as well.

Posted  on Jan 7, 2021 | 5:48 PM
Deadeyyye
What even…?
Yes, RAD Tools are used across the industry, just as is Unreal Engine. They bough it so they can control the development and better integrate it into Unreal Engine, they will still offer is as independent tool. If you think Epic is going to "blackmail" Microsoft with this tech, you completely don’t understand how the industry works.

Posted  on Jan 8, 2021 | 4:23 AM
taigebu
From what I understand RAD will still work as its own entity and will still offer licensing and consulting to non Unreal engine games. Both companies have to gain from Epic buying RAD: Unreal Engine will be improved and RAD will have access to more engineers to improve their compression algorithms for everyone not just Unreal engine.

Were you that outraged when Sony bought Audiokinetics (makers of the audio middleware Wwise) or when Microsoft bought Havok ?

Posted  on Jan 8, 2021 | 9:28 AM
zduboss
Greedy jerks…
As if buying smaller companies hasn’t been the standard for every tech company to improve their products for decades. Are you mad about the fact that Twitter just bought a design agency to improve their design instead of just paying for their services?

Posted  on Jan 8, 2021 | 10:52 AM
Axel Aodh
It’s always weird to me that articles about Epic seem to frequently



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