Call of Duty is one of the biggest franchises in gaming history, with the FPS series covering everything from World War 2 to the distant future. Despite a game releasing every year for over a decade, the Call of Duty series always manages to sell incredibly well, with the franchise’s name bringing a certain level of prestige along with it. Regardless of the developer behind each new entry, every game is guaranteed to boast a certain level of quality with its mechanics, visuals, and presentation.
That said, not all Call of Duty games are created equal. While no major CoD release is truly a bad game, with the worst entries simply being average or forgettable, the series has reached some truly incredible highs over its lengthy history. While more recent games have been hit or miss with fans, there is no denying that Call of Duty has come a long way from the boot camp tutorial in the 2003 original from this point of origin to the Golden Age of Call of Duty and everything after.
Call of Duty: Ghosts - A bridge between the PS3/360 generation and the PS4/Xbox One consoles, Infinity Ward’s Call of Duty: Ghosts had quite a bit of weight to carry. While the game tried some new things, such as a solid co-op mode called Extinction that had squads facing off against aliens, Infinity Ward could not escape from the large shadow cast by its work on Modern Warfare. The campaign was sadly predictable, and as for the multiplayer, maps were widely viewed as far too large, guns were bland apart from the Honey Badger, and Field Orders were a failed attempt at changing up the formula.
Call of Duty: Advanced Warfare - Sledgehammer’s first foray into a Call of Duty game of its own was also the first Call of Duty game to go futuristic, a move that proved to be wildly divisive among fans. While the game included a solid campaign offering that starred Troy Baker as the main character and Kevin Spacey as antagonist Jonathan Irons, its multiplayer mode was a mixed bag. While modes like Uplink made fun use of the new exo suits, the introduction of supply drops kickstarted a rough era of Call of Duty microtransactions.
Call of Duty: Infinite Warfare - Following the release of Call of Duty: Advanced Warfare and Call of Duty: Black Ops 3, Infinity Ward attempted to continue a futuristic theme that was quickly growing stale with fans. Lacking style despite using many of the same features, the game was largely overshadowed by its counterparts. Infinite Warfare Zombies also feels like a cartoony and clunky version of Treyarch’s popular mode, with a few good ideas such as a super Easter egg and unlockable characters sprinkled in. However, the game’s saving grace is its campaign, which includes great outer space combat and some gorgeous locales to fight in.
Call of Duty: WW2 - Rounding out the bottom tier of Call of Duty titles is Call of Duty: WW2, Sledgehammer’s second attempt at a Call of Duty game of its own. While offering a more fan pleasing setting that took fans back to the second World War was a wise idea, the game proved to be utterly average. Everything is simply "fine” from the multiplayer maps and the Headquarters social space to the game’s Zombies offering. With Sledgehammer rumored to be making Call of Duty 2021, hopefully the saying “third time's the charm” proves accurate for the studio.
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